Open Source · Zero Cost · AI-Powered

Reduce your ping.
Free. Forever.

LightSpeed is an open-source network optimizer that routes your game traffic through the fastest path using AI-powered proxy selection. No subscriptions. No data harvesting. Just lower latency.

Self Hosted — You Control It
0% Packet Loss (E2E Tests)
33ms Best Relay RTT (SEA)
$0 Cost Forever

How It Works

Three steps. That's it. No accounts, no config files, no BS.

1
🎮

Launch LightSpeed

Run the lightweight client before your game. It auto-detects Fortnite, CS2, Dota 2, and more.

2
🧠

AI Picks Your Route

Our ML model analyzes latency, jitter, and packet loss across all proxy nodes to find the fastest path in under 1ms.

3

Play with Lower Ping

Your game traffic is transparently rerouted. No packet modification, no anti-cheat issues, just faster packets.

Under the Hood
💻
Your PC
LightSpeed Client
UDP Tunnel
🌐
Proxy Node
AI-Selected Route
Native UDP
🎯
Game Server
Fortnite / CS2 / Dota

Supported Games

Built-in profiles for the games you play. More coming soon.

🔫

Fortnite

UDP 9000-9100 EasyAntiCheat

Full support for all Fortnite server regions. Compatible with EasyAntiCheat — no modifications to game packets.

✓ Ready
🎯

Counter-Strike 2

UDP 27015-27050 VAC

Optimized for CS2's tick-sensitive networking. VAC-safe — we only reroute, never modify packets.

✓ Ready
🐉

Dota 2

UDP 27015-27200 VAC

Works with all Dota 2 regions including SEA, India, and South America. Valve network compatible.

✓ Ready

More games coming: Valorant, Apex Legends, Overwatch 2, League of Legends. Request a game →

Benchmarks

Real numbers from our test suite. No cherry-picked results.

🌏 Singapore Relay

33 ms

End-to-end relay RTT from Bangkok through Vultr SGP proxy. 0% packet loss, 1.2ms jitter.

0% loss · 1.2ms jitter · tested live

🇺🇸 Los Angeles Relay

208 ms

Full tunnel relay to US West Coast (Vultr LA). Consistent sub-1ms jitter, zero packet loss.

0% loss · 0.7ms jitter · tested live

🔧 FEC Recovery

25% overhead

XOR-based Forward Error Correction recovers lost packets with just 25% bandwidth overhead. ExitLag uses 200-300%.

25% vs ExitLag's 200-300%

🌐 WARP Boost

5-10 ms

Optional Cloudflare WARP integration routes through NTT backbone, bypassing ISP routing inefficiencies. Free.

Auto-detected · MASQUE protocol

⚡ Tunnel Overhead

162 μs

Protocol encapsulation adds just 0.162ms. 20-byte header + optional 4-byte FEC extension.

0.162ms — imperceptible

🧪 Test Suite

26+ tests

Protocol tests (header, FEC, control), plus E2E relay tests against 2 live proxy nodes.

100% pass rate · 2 live nodes verified

Why LightSpeed?

We're not another ExitLag clone. Here's what makes us different.

💸

Actually Free

Not "free trial" free. Not "freemium" free. Free as in zero dollars forever. You run your own proxy on free-tier cloud VPS credits — no middleman, no subscription, no hidden cost. Ever.

🔓

Open Source

Every line of code is on GitHub. Audit it, fork it, improve it. No black boxes, no mystery binaries, no trust-us-bro security.

🧠

AI-Powered

Our ML model learns which route is fastest based on real latency data, time of day, and network conditions. Not just "pick the closest server."

🛡️

Anti-Cheat Safe

We never modify game packets. LightSpeed only changes the route your packets take — the content is untouched. Compatible with EAC, VAC, and Vanguard.

🔒

Privacy First

No accounts. No telemetry (unless you opt in). No data harvesting. We don't even know who you are — and we like it that way.

🦀

Built in Rust

Blazing fast, memory-safe, zero-cost abstractions. The entire stack — client, proxy, protocol — is pure Rust with async Tokio and QUIC.

LightSpeed ExitLag WTFast Mudfish
Price $0/forever $6.50/mo $9.99/mo Pay-per-use
Open Source ✅ Full
AI Routing ✅ ML Model ⚠️ Basic ⚠️ Basic
Privacy ✅ No accounts ⚠️ Account required ⚠️ Account required ⚠️ Account required
Self-Hostable
Packet Recovery (FEC) ✅ 25% overhead ⚠️ 200-300% (duplication)
WARP Integration ✅ Auto-detect

Download LightSpeed

Grab the latest release. Run it. That's the whole setup.

Or build from source:

git clone https://github.com/ShibbityShwab/lightspeed.git && cd lightspeed && cargo build --release

FAQ

How is this free? What's the catch?

There is no catch. LightSpeed is self-hosted — you run the proxy software on your own VPS (Vultr gives new accounts $300 free credit, Oracle Cloud has a free tier forever). The software is fully open source. We don't sell your data because we don't collect it. In the future, we plan to offer a managed cloud option for those who don't want to self-host.

Will this get me banned?

No. LightSpeed works like a VPN but only for game traffic. We never modify, inject, or inspect your game packets. We only change the network route they take. This is compatible with EasyAntiCheat (Fortnite), VAC (CS2/Dota 2), and other anti-cheat systems. Route optimization tools like ExitLag have been used for years without bans.

How much will this actually reduce my ping?

It depends on your location and ISP. If your ISP routes your traffic through suboptimal paths (very common), LightSpeed can cut 10-50ms off your ping. If your ISP already has optimal routing, the improvement may be minimal. The AI model picks the best route — or direct if that's fastest.

What games are supported?

Currently: Fortnite, CS2, and Dota 2 have built-in profiles. Any UDP-based game can work with manual configuration. We're adding Valorant, Apex Legends, Overwatch 2, and League of Legends soon.

Is my data safe?

We don't collect any data by default. No accounts, no registration, no telemetry. If you opt-in to anonymous latency reporting, we collect only aggregate network metrics (ping times, not your identity or game data). All traffic passes through unencrypted to avoid adding overhead — we document this transparently.

How do I get a proxy node?

You host your own — that's the whole idea. Spin up a $5-6/mo VPS on Vultr (or use Oracle Cloud free tier), run the setup-new-node.sh script in the repo, and point your client at your own IP. It takes about 5 minutes. See infra/README.md for the full guide.

Why Rust?

Rust gives us the performance of C/C++ with memory safety guarantees. For a latency-critical network tool that handles thousands of packets per second, we need zero-overhead abstractions. Rust's async ecosystem (Tokio) and QUIC libraries (quinn) are world-class.

How does the AI routing work?

We train a Random Forest model on network latency data with 11 features: current latency, historical p50/p95, jitter, packet loss, hop count, time of day, proxy load, and geographic distance. The model predicts which proxy route will be fastest and switches in under 1ms. It achieves R²=0.95 accuracy on our test data.